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Base Of Operations: London, England

Founder Members: None (The Scavengers are not a team, so they have no founder members as such)

Major Adversaries: Anybody who gets in their fucking way, most notably The Billionaire Boys Club, The New Wave, The Cyberai, Murder Park

Usual Mode Of Travel: Any vehicle they can get their hands on

Organisation Type: Scavengers

Legal Status: Wanted by the authorities

Popularity;

            Public: Very Poor

            Media: Very Poor

            Authorities: Very Poor

General Scope Of Operations: London

Financial Status: Weak

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BACKGROUND

Okay, so just who the fuck are The Scavengers? That's what the authorities would like to know, anyway. Outcasts. Street meat. Scum. They're all of the above, and more. But in truth, they are merely the dregs of society, trying to survive in a world which has not been kind to many of them. The Scavengers are not a 'group' in the strictest sense of the word, rather they are a group of individuals who happen to frequent the same locations, and occasionally help each another out. The team were dubbed ‘Scavengers’ by the media, who noted that many of the team’s members seem intent on taking whatever they can from life.

Some of the group's members are more than capable of standing up for themselves, while others are pure victims. Either victims of 'the system', or of society in general. The Scavengers tend to look out for each other, with the strong aiding the weak when they are in need. All they expect in return from one another, is similar aid or assistance if the tables are turned, and the hunters find themselves as the hunted. The Scavengers are far stronger as a whole than the sum of their component parts could ever be, and safety in numbers is their unwritten motto.

The group itself does not live on the border between right and wrong, having stepped so far over that line that they cannot even remember where it is anymore. They live in a world where you either kill, or be killed, and their ultimate goal is survival. Their only true allies are the cities’ streets, and knowledge of life in such a hostile environment as London's crime-ridden bowels is a must, if living through another day is to be achieved. Dreams of anything more than merely surviving to see the dawn, rarely climb their way to the surface in a world where the bullet and the needle are more familiar companions than a helping hand or a ray of hope.

The team's focal point calls himself Chemex, although that is not his given name. Chemex is a real mover in the underworld, a player whose contacts are legion, and whose name is known even in the darkest corners of 'his city' (corners which he is more than happy to frequent). But such a profession is dangerous at the best of times, and much like his contacts, his enemies are legion too. You cannot be in his line of 'business' and not make enemies, and Chemex has managed to amass more numerous and powerful adversaries than many countries have.